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Thread Statistics | Show CCP posts - 1 post(s) |

Professor Alphane
Alphane Research Co-operative
198
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Posted - 2012.01.06 16:40:00 -
[1] - Quote
+2
1. Agree totally, why should we have to rely on 3rd party support for ship fitting, it's an intragel part of the game. 3rd parties may not always be able to keep up with development (there was a really good alternative to EFT when I used to play but it wasn't updated). Also in CCP's quest to improve new player experience this would be perfect, why should someone unaware of MMO's know to look for 3rd party tools to have even the most basic functionality for the rather complex system of shipfitting.
2. 'Paintball' rigs would be fun, wargames in highsec with no concord :)
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
198
|
Posted - 2012.01.06 16:44:00 -
[2] - Quote
Tippia wrote:Selinate wrote:However, why should there have to be third party developers for something already so integral for a vast number of players to the game play of Eve? Same reason as for all third-party developers: because CCP won't make anything that's even remotely as functional and because EFT / Pyfa already exists GÇö robbing those guys of their work is just mean.
You know maybe CCP could come up with something even better given there resources.
Not sure where your coming from with 'robbing guys of there work', these a hobby programmers, should CCP see sense I'm sure there's lots of other tools/apps/addons they could spend there time creating. In fact maybe they will manage to create something new and wonderful like they did the first time round.
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
198
|
Posted - 2012.01.06 17:09:00 -
[3] - Quote
I don't think all you guys can put your noob first day in EVE heads on and see how important fit testing functionality is to EVE.
Just another example of CCP's lacksidasical attitude to development. IMO
They want the noob experience to be more streamlined, they should at least be good enough to provide basic funtionality in there game without having to really on 3rd party developments that may well end up depreciated if said developers situatoin/ focus should change.
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
198
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Posted - 2012.01.06 17:22:00 -
[4] - Quote
Why not do both together, Perhaps a website as someone suggested that has EFT fucionality and some 'suggested' fits for various frigs/dessies. Aurora could link you there and you could pick up the basics.
/edit couple of posts in the time I was writting, I was specifically replying to what Tippia said.
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
198
|
Posted - 2012.01.06 17:38:00 -
[5] - Quote
Marduk Nibiru wrote:Fit management is not a newb activity but a complex one that requires a fairly sophisticated understanding of game mechanics.
It's both and an excellent oppurtunity to introduce people to what each aspect of the ship stats actually mean.
Of course it could be 'noobified' ie choose a ship and only modules that actually fit appear in your options making it less confusing than EFT.
YOU MUST THINK FIRST.... |
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